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How to Build an App That Allows You to Build Real Time Multiplayer Games Using Redis
Online games are rapidly becoming one of the most popular forms of entertainment. The technological boom, along with our increased usage of the internet, has made games more accessible, allowing people from all over the world to compete against each other.
Because of this geographical spread of players, games must operate with a low latency database to allow users to interact with each other in real time. Any instances where there’s a delay between the command and gaming response will create friction and hamper engagement.
Advanced programmer Tinco Andringa took this challenge on and created his own gaming platform, Topscorio. By using Redis, data is sent, processed, and retrieved in real time with exceptional consistency, creating a gaming platform that’s hyper-responsive to player commands.
Let’s take a look at how Tinco put this application together. But before we go any further, we’d like to point out that we have an exciting range of applications for you to check out on the Redis Launchpad. So make sure to give them a peek after this post!
How to Build an App That Allows you to Build Real Time Multiplayer Games
- What will you build?
- What will you need?
- Architecture
- Getting started
- How it works
- How data is stored
- How data is accessed
- Conclusion
1. What will you build?
You’ll build an app that will allow developers to create their own online multiplayer game. Topscorio optimizes the gaming experience by keeping track of high scores without having to worry about players cheating and managing big network infrastructures.
Below we’ll show you how to build this application from the bottom up, highlighting what components you’ll need along with its functionality.